Tri Peaks Solitaire: How to Play illustration: Six, seven and eight cards fanned beside a turquoise alpine river.
Tri Peaks Solitaire: How to PlayIllustration inspired by the app’s Klondike artwork.

Tri Peaks Solitaire: How to Play and Build a Card Chain

Learning how to play Tri Peaks Solitaire starts with the top draw card. Find an exposed layout card one rank above or below it, play that card, and repeat from the new rank. Suits do not matter. Your goal is to remove all 28 peak cards before you run out of useful moves and stock cards.

Legal move: One rank up or downSpecial connection: Ace and King wrapStock rule: One pass

Learn what counts as an available card

The overlapping layout forms three peaks above a row of exposed cards. A covered card becomes available only when the two cards beneath it have been cleared. Begin with the exposed cards and compare their ranks with the top waste card. A six or an eight can follow a seven, regardless of color or suit.

The selected card becomes the new waste top. You can then change direction: seven, six, five, six is a legal chain if each card is available when needed. Ace connects to both two and King in this version. That allows sequences to continue through the ends of the rank order.

Look one reveal ahead

The most useful move is often the one that opens another part of the layout. When two equal ranks are available, compare the cards they cover. Removing one eight may expose a seven you can play immediately, while the other eight may leave its peak blocked. Even equal-rank choices can lead to very different positions.

  1. Compare the exposed cards with the top draw card.
  2. Trace a short possible chain before choosing its first card.
  3. Prefer useful reveals when two choices seem equally promising.
  4. After each clear, check newly exposed cards before drawing from the stock.

Know when to draw or try again

If no exposed card can continue your route, draw a fresh stock card and inspect the layout again. The stock is used once, with no recycle in this version. Check the table carefully before drawing, because you cannot simply turn the used stock over for another pass. You may win with stock remaining if the peaks are already clear.

The coming-soon Klondike Gold 24K app includes hints, Undo, optional easy taps, and local automatic saving. A solvable warm-up introduces Tri Peaks before a full shuffled game. Those full deals are not guaranteed solvable; an unavailable rank can end a promising route. Starting another deal gives you a new set of paths to discover.

Common questions

Can I jump from a seven to a nine?

No. Each move must change the current rank by exactly one, apart from the permitted Ace–King connection. A seven can take a six or eight.

Must a chain always go upward?

No. You can switch between higher and lower ranks as the exposed cards allow. A chain can rise, fall, and turn back again.

Do I have to play every stock card?

No. Clear all 28 peak cards to win. The stock can still contain unused cards when the layout is cleared.